Are you taking advantage of Virtual Reality and Altered Reality in your learning and engagement?

Are you taking advantage of Virtual Reality and Altered Reality in your learning and engagement?

 

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Enter into a whole new world and join us on a trip to the far reaches of your imagination.

If you’ve not heard of Virtual and Augmented Realities, these are game changing techniques for fully immersive learning and engagement. Virtual Reality has been around in some form since the invention of the personal computer (who can remember Nintendo’s failed ‘Virtual Boy’?!). But it wasn’t until the creation of the Oculus Rift (now owned by FaceBook) in 2012 that the current generation saw first hand what VR could look like in the 21st century.

For a while VR was the domain of gamers and geeks exclusively… however the tides are changing and VR is now more accessible than ever with a predicted total number of active VR users set to reach 171 million by the end of 2018! Helped by the rise in Augmented reality; with applications such as "Pokemon Go" becoming massive successes overnight and Samsung including their VR headset with new purchases of their Galaxy line of phones.

In fact VR and AR is now so prevalent in the market that Forbes predicted that 30% of consumer facing companies in their Forbes Global 2000 will incorporate VR & AR within their communication and marketing efforts in 2017 - can you really afford to be left behind?

The world is ready to see the newest innovation in the 'VR & AR’ space. Here at Ludic we provide a range of ‘mixed reality’ solutions, from Augmented reality applications to fully 360 VR environments. So whether you want to demonstrate a product in real time using a 3D hologram, create a laboratory tour for stakeholders around the world or just blow the socks off your audience with your next presentation - Virtual and Augmented reality might be the solution for you.

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